Cuberact logo CUBERACT

Indie studio making games, tools, and extensions.

I'm building tools and games with Godot Engine — from physics extensions to procedural planets. Everything here is made to be useful, playable, and open to learn from.

News

CRope2D playground — ropes, collisions, and physics in action

cuberact-library

v1.0.0
GDExtension

2D rope physics for Godot 4.5+. Verlet integration, collisions, anchoring, breaking, and a fully modular architecture. 14 example scenes included.

Procedurally generated planet from orbit with atmosphere

Planet Chunked LOD

GDScript · Open Source

Procedurally generated planet with dynamic level-of-detail, written entirely in GDScript for Godot 4.6. Fly from orbit to the surface — the mesh adapts continuously.