A Planet Reborn — From Java to Godot
How a 15-year-old Java planet renderer got a second life as a pure GDScript project for Godot 4.6 — and became a learning resource for the community.
godotdevlogplanet
How a 15-year-old Java planet renderer got a second life as a pure GDScript project for Godot 4.6 — and became a learning resource for the community.
From C64 to Godot — how a lifelong dream of making games turned into a rope physics engine, a GDExtension library, and a plan for a game.