Blog

Beaten by a Black Hole

Someone's cartoon black hole shader out-upvoted my planet on Reddit. So I turned that envy into a sleep system, a swarm of jellyfish, and a much tougher cuberact-library v1.1.0.

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A Planet Reborn - From Java to Godot

How a 15-year-old Java planet renderer got a second life as a pure GDScript project for Godot 4.6 - and became a learning resource for the community.

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How Cuberact Started

From C64 to Godot - how a lifelong dream of making games turned into a rope physics engine, a GDExtension library, and a plan for a game.

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